How to Play

Click on a skill card at the bottom left corner. The skill will give a brief description of what it does and highlight all valid targets. Click on any valid target to use it, or click anywhere else to deselect the skill. If a skill card is in the way of a target, hold right mouse or CTRL to hide it temporarily.

Enemies will spawn constantly until the countdown reaches 0. If two enemies move to the same tile, they will merge into one enemy with a counter equivalent to the higher counter enemy (or at least they're supposed to; the merge logic is a bit buggy though, so sometimes they don't, especially if one spawns on top of another). This can be used to your advantage.

To win, simply survive until the timer at the top counts down to 0, then finish off the remaining enemies.

Known Bugs

As mentioned before, the merge behavior is really weird, and sometimes enemies won't merge. You can tell there's two enemies on the same tile if the enemy is extra well lit. Also, sometimes losing will crash the game. I found these bug to be rare but not negligibly so, so if you ever figure out how to reproduce them let me know.

Credits

Sprites made in Inkscape

Sound effects made in LMMS using mostly the SGM soundfont, except the following:

Music made by BoredGuy

Move sound from https://soundbible.com/1348-Large-Fireball.html

Download

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Click download now to get access to the following files:

Windows.zip 41 MB
Linux.zip 32 MB

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